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#1 |
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Join Date: Feb 2002
Location: england
Posts: 512
Reputation: 5
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copyright
hi
does anyone know how to set the copyright bit in photoshop i know how to write it in ok but when i come back to the image again the copyright has disappeared i made an ffo file too the whole point of this is i have 667 images i want to set the copyright on ive tried writing an action but it doesnt do me any good as even when im doing it manually it doesnt work anyway |
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#2 |
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Posts: n/a
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I don't use Photoshop, but did a search on Adobe's site. Here a link to some information about adding copyright information to your image:
http://adobedoc.kanisasolution.com/P...p6/c17sa35.htm Hope this helps! |
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#3 |
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Join Date: Jan 2002
Posts: 949
Reputation: 5
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another way
If all you want to do is put a visible mark of ownership on your pictures rather than an electronic one embedded in the images code, then you might take a look at Picture Shark.
http://www.picture-shark.com/download.htm It is free, easy to learn, quite sophisticated, versatile, does batch processing, and if you couldn't tell already, I just like it. Hope this is useful to you, Blurchy. Dale |
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#4 |
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Join Date: Feb 2002
Location: england
Posts: 512
Reputation: 5
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hi
dale and maninic the picture shark wont be any good for this particular thing because im doing a textures cd using .tga files which means they cant afford to be covered in any way. tga files are used in 3d animation to cover objects ,like a box in pictures of wood marble etc so the box looks like a block of wood (you probably already knew that) it does look like a cool program though i might give that a whirl as for the photoshop link that explained a lot {adobe quote} In Windows, you can add file information to files saved in Photoshop, TIFF, JPEG, EPS, and PDF formats. In Mac OS, you can add file information to files in any format i was doing it right all along but what id not considered is the file format i just tried doing a jpg the same way and it worked a treat it just wont work with .tgas ![]() ill have a go with the adobe watermark but im sure ill be able to see the noise they add ,especially when i zoom in on an image which is what most people will do when making 3d animations thanks for your help guys ![]() |
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#5 |
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Join Date: Jan 2002
Posts: 949
Reputation: 5
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ahh, more info helps
Blurchy
Yes I know about textures, bumpmaps, and such. Didn't understand from your first post that is what you intended to do. You are probably aware that there are places on the web that are just loaded with textures from commercial collections. I dont know if any of those textures are actually protected electronically, but I suppose it is worth a shot. If putting an electronic stamp on them is degrading to the images you are trying to sell, you might be better off without it, though, selling quality at a fair price rather then trying to protect yourself too well but losing sales because of it. There are plenty of low quality textures to be had out there. But that is just my opinion. I would be very interested in hearing about your completed CD when you have it done. Dale |
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#6 |
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Join Date: Feb 2002
Location: england
Posts: 512
Reputation: 5
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hi dale
the textures cd is done now the only thing id like to add is some copyright protection , dont get me wrong i know theres nothing to stop people copying the cd, its more about whos copying it , there will be some invisble tracking ill be adding. each cd i sell will be slightly different in a very subtle way so if a full cd of my work turns up ill spot the differences and know whos copied it. anyway the cd itself is a mixed bag of textures i started off doing them the traditional way you know wood brick grass etc then i got carried away (as usual) and started manipulating the images changing everyday objects into unrecognisable images its mainly sci fi based, ill be putting some images on my web site not the images themselves but stills or maybe a little animation to display how theyd look in a 3d environment they are very colourful , i mean if you get a good spacey looking texture in red then why not do it in other colours too to me its annoying when you get a great texture but you hate the colour and have to take it into photoshop to change it, adding extra time to your animation. i made this disc for myself more than anything its all the stuff i like to see in a computer animation bricks and houses are ok , but you can film them i like to see things you cant film things only computers can create , weird stuff. the textures range vastly in file size from ---------------------------------------------------- 8.93meg 2040x1530 pixels right down to 26k 93x93 the vast majority are just under 1 meg while the building materials are around 2-3 meg + each ---------------------------------------------------- 24 bit 528 textures under 1 meg 135 textures well over a meg each 663 in all i did them at 24 bit for backwards compatability also most were made under 1 meg for the same reason the only thing im not sure about is price theres a few examples here http://www.3dcafestore.com/textures.html just cant make up my mind £20.00 or £40.00 guess id better finish building my site first eh lol lol http://www.neutron1.com |
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